Games worth playing.Ideas worth building.
Games, interactive experiments and art sandboxes made with GPT-6 Astra. Every entry says what you play, where to play it, and what the model actually did.
- Listed works
- 0
- Creators
- 0
- Playable now
- 0
- Last checked
- Last checked 09/07/2026
- One-button flight
- Soft-body physics
- Island tower defence
- Kart racing
- Particle art
- Spherical worlds
- Procedural art
- Web Audio
- Three.js
- Canvas 2D
- Raw WebGL
- One-shot tests
- Iterative builds
Catalogue
Everything here is playable — not a pile of dead links
The catalogue is parsed straight from the upstream README. Additions and edits upstream show up here within minutes; this site keeps no second copy of the list.
Magic Carpet Wizard — A Thousand Skies
Fly a magic carpet through a spherical world, thread rings, cast spells, and fight enemies and bosses.
瓜体实验室 / Melon Lab
A watermelon merging game built around soft-body fruit deformation and collisions.
榫境 / Sunjing Puzzles
Disassemble a six-piece interlocking wooden puzzle and solve two Huarong Dao sliding-block layouts in a 3D workshop, with hints and move undo.
Last Beacon / 最后的灯塔
Connect a power grid across a miniature island, build and upgrade towers, and balance limited power to defend a lighthouse through ten waves and a final boss.
APEX CLUB — Bay Kart Grand Prix
Race three laps around Bay Circuit, choose from six karts, and charge corner-exit mini turbos to climb the solo rankings or score for a 4v4 team.
PELICAN PEDAL / 鹈鹕踏浪
Guide a cycling pelican along a changing 3D coastline: switch between three lanes, jump and duck around obstacles, collect fish combos, and use shields, magnets and a six-second invincible dash.
ORBITAL GARDEN · 轨道花园
An interactive particle-art sandbox: morph 48,000 light points between a flower, a gravity ring, and a galaxy, disturb the sculpture, and export a moment as a poster.
What gets listed
A good entry tells you what you are getting into
Every work is recorded against the same fields, so an entry is never just a link and a marketing line.
- Work and creator
- The title, plus a link to the original creator or team.
- What you do
- One sentence on the core mechanic. No vague promotion.
- Where to play
- A live demo, or a public source repository with run instructions.
- Real screenshot
- At least one genuine capture of the core gameplay, publicly reachable.
- Platform and terms
- Browser / desktop / mobile, and any payment, login or hardware requirement.
- What Astra did
- A creator statement, dev log or public record of the model’s involvement.
- Build notes
- Source, stack and process — as much as the creator can share.
Model usage is recorded from what creators state publicly; unsupported attribution is never written up as established fact. Playable prototypes are welcome, and open source is not a requirement.
Get listed
Built something? Four steps to get it up
This is a community list. Anyone can nominate their own work or someone else’s, as long as the original creator is credited.
- 01
Build something people can try
Games, interactive experiments and art sandboxes all count. Prototypes are fine, open source is optional — but it has to actually run.
- 02
Leave a trace of Astra
A dev log, the original prompts, an iteration record — anything showing which parts GPT-6 Astra worked on. Unsupported claims are not written up as fact.
- 03
Open one issue
Include a demo link or a source repo with run instructions, one real screenshot, and the platform and access requirements.
- 04
Merged upstream, live here
Once the upstream README merges, this site follows within minutes. Nobody has to touch the website data again.
What did you build with Astra?
A working prototype is enough. Say what it does, where to try it and what the model contributed — the catalogue handles the rest.