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Strategy & simulationDemo

Yu-Gi-Oh! Ruins Duel

A stable tactical camera keeps all four card rows clear above the fan hand, with optional immersive viewing and recentering; pull and release cards for automatic legal placement, while effect targets and tribute/material choices stay deliberate; play AI duels, live matchmaking or code-based friend rooms; choose six free 40-card presets spanning tempo, spell control, defensive counterplay, tribute pressure, Fusion and Ritual, discover cards, and build separate Main and Extra Decks in island ruins or a neon arena, with a raised fan hand and readable activation history.

Yu-Gi-Oh! Ruins Duel — gameplay screenshot

Details

Creator
Ryan-fm
Category
Strategy & simulation
Repository
github.com

The work description and facts above come from the upstream README. Any Astra Games guides are listed separately, with their own sources and verification notes.

Creator

Ryan-fm.

Platform

WebGL browser; Chinese interface, mouse or touch. Free, no game login. The Vercel web version persists guest inventories; Toy provides Bilibili cloud saves, a challenge leaderboard and a separate online inventory; Bilibili sign-in is required to start Toy play. The camera update is live on Vercel and has a Toy preview awaiting review-submission confirmation; the preceding pull-to-play Toy update is published. Spoken card-name recognition requires browser support.

Model participation

Development and verification notes — Iterative Codex collaboration; exact GPT-6 Astra attribution still awaits creator confirmation; catalogue eligibility remains pending. Unofficial prototype with unresolved third-party asset rights.

Resources

Development and verification notes · Built with: React, TypeScript, Three.js, Node.js, Socket.IO; Vercel and shared free Redis. Public source.

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